Turrican II: The Final Fight
Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.
How to play Turrican II: The Final Fight
Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.
Turrican II: The Final Fight Description
Turrican II can be described as a cross between Metroid and Psycho-Nics Oscar.[1] While the huge detailed labyrinth levels and the morph-ball function were inspired by Metroid, the overall graphics design and weapons were inspired by Psycho-Nics Oscar.
The game is divided into five distinct "worlds" each with its own themed music provided by Chris Huelsbeck, plus a final showdown with the boss known as "The Machine". There is a music menu accessible by pressing the Space-Bar (AMIGA version), where all the ingame music is available to be listened to. The music to Turrican II is widely regarded as one of Huelsbeck's best compositions, and it was performed live by an orchestra at the second Symphonic Game Music Concert in 2004. The music for World 1-1 has similar instruments and note arrangement to Jean Michel Jarre's Revolutions Album from the track 'Industrial Revolution Part 1' released several years earlier.